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AI Insights · Timothy · April 2024

Top 5 Basketball Games on iOS in Central America Q1 2024

Discover the performance of the top 5 basketball games on iOS in Central America during Q1 2024. Insights from Sensor Tower reveal trends in weekly downloads, revenue, and active users.

Top 5 Basketball Games on iOS in Central America Q1 2024

During the first quarter of 2024, the top 5 basketball games on iOS in Central America showed varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look:

NBA Infinite - PvP Basketball by Level Infinite, which was released in mid-February, experienced significant activity. Weekly downloads started strong with 11.4K in the week of February 12 and peaked at 15.9K the following week. However, downloads saw a decline towards the end of the quarter, reaching 1K by the last week of March. Revenue showed a peak of approximately $736 in the week of February 26 but fluctuated thereafter, closing the quarter at $460. Active users peaked at 19.4K in the week of February 19 and gradually decreased to around 10.6K by the end of March.

NBA 2K Mobile Basketball Game from 2K maintained a steady performance throughout the quarter. Weekly downloads ranged from 1.7K to 2.9K, with a slight increase to 2.1K in the last week of March. Revenue saw its highest point at approximately $2K in the first week of January, dipping to around $1K during mid-March, and then recovering to $1.9K in the final week. Active users saw a gradual decline from 6.2K in early January to 4.9K by the quarter's end.

Basket Battle by SUPERSONIC STUDIOS LTD showed consistent engagement with weekly downloads ranging between 1.4K and 2.8K, peaking at 2.8K in the last week of March. The game did not generate significant revenue during this period. Active users remained stable, fluctuating between 20.3K and 24.7K, with a noticeable peak in the last week of March.

NBA 2K24 MyTEAM, another release from 2K, saw varied performance. Weekly downloads peaked at 2.1K in mid-February but gradually declined to 922 by the end of March. Revenue had a high of $581 in the week of February 19 but stabilized around $244 by the end of the quarter. Active users saw significant growth, starting from 590 in late January and reaching 2.2K by the end of March.

Basketball Stars™: Multiplayer from Miniclip.com displayed a significant spike in activity towards the end of the quarter. Weekly downloads surged from 142 in early February to 3.7K by the last week of March. Revenue saw modest peaks, with the highest being $236 in early February. Active users followed a similar trend, starting at 1.8K in early March and jumping to 9.7K by the end of the quarter.

These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024